“60% of students feel that digital learning technology has improved their grades, with a fifth saying it “significantly” improved their grades” - according to the survey by McGrawHill
Digital technologies are transforming education at an incredibly high pace. All stages of the learning process changed dramatically thanks to digitalization.
Traditional classroom, print books, and “one size fits it all” approach to learning are history now. Modern universities adopt more and more innovative digital solutions to improve the students’ learning experience.
Let’s look at the biggest digital trends, that transform education more and more:
Gamification & Game-based learning
What was a dream for many 10 years ago is now becoming increasingly common - playing games as a part of a learning journey. And it’s not limited to schools, you can also see how universities and corporates use games for educational purposes.
Textbook reading is often criticized as being a passive learning method which mainly requires memorization. Game elements in education are meant to foster active learning through experimentation and competition.
Gamification refers to solely adding game elements to traditional learning methods (leaderboards, badges, point-ranking systems), while game-based learning is literally learning through playing a game.
Codecombat is a great example of game-based learning. It’s meant to teach you how to code while playing an RPG game. No surprise that this game is so popular among beginner coders in the US.
Duolingo is an example of the gamification of a learning process. Duolingo makes learning new languages fun by introducing game elements to it, that only entertain, but also motivate you to try harder.
Part of the success of Duolingo is that it relies on microlearning - another trend in education. Microlearning refers to studying in short bursts instead of long hours. This way of learning is not only effective but also fits the digital era - you decide when you want to study.
Learning a new language in public transport was beyond imagination 50 years ago, but today it’s nothing extraordinary.
Text-based content is not necessarily dead, students are still expected to read a lot.
However, visual content is taking over and replaces textbook reading more and more.
Professors already show movies and YouTube videos on their lectures. And.. the lectures themselves are getting recorded.
P.s - captioning greatly benefits your video lectures and is required by the EU law.
Universities like Wageningen University already use AmberScript to create accurate captions.
Check out how easy it is to create subtitles with AmberScript.
This trend has been coming for a long time and it’s becoming bigger than ever. Lectures are recorded, workshops are not mandatory, all of the homework materials are accessible online and the list goes on…
Flexibility is an ongoing trend in learning and it’s not going to disappear anytime soon. Whether e-learning will entirely replace traditional learning in the future remains to be seen.
Peer-to-Peer Learning / Social Learning
Social elements of learning have been given a lot of attention in the last few years. Group-based projects have already become an essential component of many courses taught in Universities.
What does it have to do with digitalization? Student portals, as well as social media channels are used to promote peer-to-peer learning and collaboration among students. This is done by means of creating specific forums, Facebook groups and so on.
We hope that now you’re aware of what impact digital technologies have on our current educational system. Feel free to come across our blog for more thought-provoking content!